Aachen Redoubt

Aachen, Germany, October 14, 1944: "In the early stages of the American attack upon the 
first German city to be reached by the Allied forces, two battalians of the 26th Infantry 
Division were tasked to force their way into the city from the southeast. Two companies of 
the 2nd Battalian, clearing the city block by block, met the strongpoint at St. Elizabeth's 
Church, guarding the edge of Farwick Park and the Palace Hotel beyond that contained the 
German headquarters. Augmented by the battalian's light and heavy machine-guns firing up the 
streets, shelling usually drove the Germans into the cellars where the infantry stormed them 
from behind a barrage of hand grenades. Whenever the enemy proved particularly tenacious, the 
riflemen used other weapons at their disposal, including demolitions and flamethrowers. After 
a few bitter experiences in which the Germans bypassed in cellars and storm sewers emerged in 
rear of the attackers, the riflemen soon learned that speed was less important than pertinacity." 
(Excerpt from the book: 'The Seigfried Line Campaign' by Charles B. McDonald)

Game Length: 8 turns

For the Americans to win they must capture two buildings from the German defenders
For the Germans to win they must defend the buiding strongpoints

Americans: Squads, MMG's, FT's, DC's, BAZ's, ART Gun
Germans: Squads, HMG, MMG, LMG's

Boards: #1

Aftermath: Early on October 14th, when two companies combined to overrun the strongpoint at 
St. Elizabeth's Church, the momentum of the attack carried one of the companies a few hundred 
yards past the church and into Farwick Park, the big park surriunding the Kurhaus and Palast-Hotel 
Quellenof. Yet this company's hold was tenuous at best, for the rest of the Battalion still was 
occupied in the buildings on the approaches to the park.

Source: Scenario AY04-T (B060727), Aachen Redoubt
 
